Wednesday, March 19, 2008

Frontlines: Fuel of War

As the gaming market continues to strive for the "next big thing" there have been several game titles that have come quite close to that mark. Frontlines: Fuel of War is definantly one of those games. From the start, the game takes no time in digging right in by going off of a fairly poinant message regarding the worlds oil consumption. The world is all but out of oil, and the small amount that remains has become the setting for World War III. You play as a coalition soldier fighting against the soviet and chinese Red Star forces. The intro movie is visually distinctive and has an almost comic book feel to it, which contrasts greatly the fact that this premise isn't as fictional as we would like. The game has a good level of challenge, but essentially seems to just be an in depth tutorial to play the multiplayer function of the game. The game has stunning graphics, good voice acting, and very interesting cutscenes. Some downsides would be that at times the aiming function is a bit off and can mean the difference between life and death for you. The game itself is also extremely short, after playing for roughly three and a half hours the game was more than 75% completed. I wasn't able to spend alot of time playing the multiplayer but what I did see was quite interesting. The game plays like a strong mix of Halo 3's "Territories" with Star Wars Battlefronts put in. On a number of maps there are several objectives that one team is responsible for holding while the other is responsible for defending them. There are a handful of job skills that give the player some choice as to how they would enjoy to play the most. The game itself is quite good and deserves a 3 stars out of 5.

-Downsides-
short game
Long load times
jittery controls
incredibly long matches

-Upsides-
fun futuristic weapons,
great graphics
good voice acting
intuitive controls

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