Saturday, March 8, 2008
Bungie's Double XP weekend
Thursday, March 6th bungie rolled out the second of their many planned double XP weekends. The first of these began on Valentine's Day with team doubles focused matches. This weekend however the game of choice is Grifball, a Halo 3 game variant created by Burnie Burns from the Rooster teeth team responsible for bringing us Red Vs Blue. The game itself is likened to a mix of soccer and football, except the ball is a bomb, the players block and make plays using the gravity hammer and energy sword, and when a player scores everyone explodes. The typical pace of the games are mostly frantic with everyone tending to betray their team mates in the process of trying to make a play. Bungie chose to put a time limit on the rounds of the game rather than leaving it with no time limit. Since it was created by Burnie Burns, an entire Grifball league was created and overall went very successfully. The playlist Bungie put together however isn't without its downsides. From the outset, because this is an unranked playlist it would seem that most players don't take it seriously, which paves the way for excessive intentional team betrayals and other negative responses. Overall, the playlist definantly has its downsides but can be alot of fun and is a nice change of pace from the typical Halo experience. Starting next tuesday, March 11th, Bungie will put out another double XP playlist. The next playlist will be featuring quite possibly the most popular of game variants from Halo 2, Team Swat. Team Swat is a gametype where players have no shields, bolstered health, starting battlerifle, and no proximity sensors. The game takes on a new shape by changing how the game itself functions, the most successful players in this game type play a bit more tactical and are very accurate with their shots. With any luck these Double XP weekends will continue for quite awhile, and they give loyal gamers a treat by being able to win prizes and just generally have a good time.
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